Aqua GamesAqua Games.

Limited Time Offer · 50% Off

Have a Dead Mobile Game?

Your game isn't dead until the numbers say it is. We test whether it can still grow profitably.

$600$300for your first quarter

TurnYourMobileGame
IntoaGrowthEngine

You built the game. We bring the players. User acquisition for iOS and Android games, with one objective: acquire players for less than they are worth.

Get a Free Game Audit

15,000,000

Downloads across our games

Aqua mascot

0+

Games Published

0M+

Downloads on Rush Run

0M+

Downloads on Emoji Puzzle

Channels We Work With

Campaigns and monetization across the networks that matter for mobile games.

Facebook
Unity Ads
AppLovin
ironSource
Mintegral
Pinterest
Liftoff
X
Reddit
Instagram
Meta
Vungle
Google Ads
AdMob
YouTube
Search Ads
Snapchat
TikTok

What We Do

01

UA Strategy

Built around your game's economics, not just install volume.

02

Paid Acquisition

Campaigns on AppLovin, Mintegral, Meta, Google, Apple Search Ads and YouTube, judged on ROAS.

03

Creative Testing

Videos, playables and hooks tested until we know what brings the best players for less.

04

App Store Optimization

Icons, screenshots and copy that turn more store visits into installs.

05

Monetization

Rewarded, interstitial and banner ads, in-app purchases and mediation, tuned for revenue per player.

06

Analytics

CPI, retention, ARPDAU, LTV and ROAS: the numbers that decide whether a game can scale.

How It Works

  1. 01

    Audit

    We review your game, store page, analytics and monetization.

  2. 02

    Hypothesis

    We pick the players, countries, channels and creatives to test.

  3. 03

    Launch

    Small-budget experiments to collect real data.

  4. 04

    Measure

    Install cost, retention, ad revenue, LTV and ROAS.

  5. 05

    Optimize

    What works gets the budget. The rest is stopped or reworked.

  6. 06

    Scale

    Only once players are worth more than they cost.

Player Lifetime Value > Acquisition Cost

What Clients Say

Developers we have helped with ads, in-app purchases and monetisation.

“Working with Moaaz was an outstanding experience. He expertly integrated AdMob, Unity Ads, and in app purchases into my Unity game with great attention to detail. Everything works flawlessly, and he made the entire process smooth and stress free. Moaaz was professional, responsive, and delivered exactly what I needed. If you’re looking to monetize your Unity game, I highly recommend working with him!”
SHshowtimerivasUnited States
“Moaaz was a great person to work with on getting my ads integration fixed. His replies were prompt, and the work solved all my problems. I would highly recommend using his services as I know I will be using his services in my future projects.”
NEneowonkaUnited States
“Moaaz helped me integrate Google Admob and even went above and beyond to give me a lot of help with the implementation of it. He is also extremely respectful, patient and professional with his implementation and troubleshooting. This guy is Pro.”
VZvzz376Sweden

1 / 7

Pricing

UA Starter

Limited time offer · 50% off

$600$300first quarter

Then $600 per quarter.

For indie developers and smaller studios who want UA and monetization support without hiring a team.

Ad spend is not included.

Includes

  • Acquisition audit and UA strategy
  • Channel and country selection
  • Campaign structure recommendations
  • AppLovin and Mintegral recommendations
  • Monetization and mediation review
  • Creative and store page recommendations
  • Monthly campaign review and KPI tracking
  • Quarterly performance report

Let's Find Out

Your old game may still have value. Send it to us and we'll reply within two working days with where growth is breaking down. The audit is free.

io.aquagames@gmail.com