Limited Time Offer · 50% Off
Have a Dead Mobile Game?
Your game isn't dead until the numbers say it is. We test whether it can still grow profitably.
$600$300for your first quarter
TurnYourMobileGame
IntoaGrowthEngine
You built the game. We bring the players. User acquisition for iOS and Android games, with one objective: acquire players for less than they are worth.
Get a Free Game Audit15,000,000
Downloads across our games

0+
Games Published
0M+
Downloads on Rush Run
0M+
Downloads on Emoji Puzzle
Channels We Work With
Campaigns and monetization across the networks that matter for mobile games.
What We Do
UA Strategy
Built around your game's economics, not just install volume.
Paid Acquisition
Campaigns on AppLovin, Mintegral, Meta, Google, Apple Search Ads and YouTube, judged on ROAS.
Creative Testing
Videos, playables and hooks tested until we know what brings the best players for less.
App Store Optimization
Icons, screenshots and copy that turn more store visits into installs.
Monetization
Rewarded, interstitial and banner ads, in-app purchases and mediation, tuned for revenue per player.
Analytics
CPI, retention, ARPDAU, LTV and ROAS: the numbers that decide whether a game can scale.
How It Works
- 01
Audit
We review your game, store page, analytics and monetization.
- 02
Hypothesis
We pick the players, countries, channels and creatives to test.
- 03
Launch
Small-budget experiments to collect real data.
- 04
Measure
Install cost, retention, ad revenue, LTV and ROAS.
- 05
Optimize
What works gets the budget. The rest is stopped or reworked.
- 06
Scale
Only once players are worth more than they cost.
Player Lifetime Value > Acquisition Cost
What Clients Say
Developers we have helped with ads, in-app purchases and monetisation.
“Working with Moaaz was an outstanding experience. He expertly integrated AdMob, Unity Ads, and in app purchases into my Unity game with great attention to detail. Everything works flawlessly, and he made the entire process smooth and stress free. Moaaz was professional, responsive, and delivered exactly what I needed. If you’re looking to monetize your Unity game, I highly recommend working with him!”
“Moaaz was a great person to work with on getting my ads integration fixed. His replies were prompt, and the work solved all my problems. I would highly recommend using his services as I know I will be using his services in my future projects.”
“Moaaz helped me integrate Google Admob and even went above and beyond to give me a lot of help with the implementation of it. He is also extremely respectful, patient and professional with his implementation and troubleshooting. This guy is Pro.”
1 / 7
Pricing
UA Starter
Limited time offer · 50% off
$600$300first quarter
Then $600 per quarter.
For indie developers and smaller studios who want UA and monetization support without hiring a team.
Ad spend is not included.
Includes
- Acquisition audit and UA strategy
- Channel and country selection
- Campaign structure recommendations
- AppLovin and Mintegral recommendations
- Monetization and mediation review
- Creative and store page recommendations
- Monthly campaign review and KPI tracking
- Quarterly performance report
Let's Find Out
Your old game may still have value. Send it to us and we'll reply within two working days with where growth is breaking down. The audit is free.
io.aquagames@gmail.com

