About me
Seven years in Unity3D and C#, with more than a hundred mobile games shipped and millions of installs behind them. I work with hypercasual publishers on fast prototypes and with studios on the parts that decide whether a game earns: ads mediation, in app purchases, retention loops and the analytics that tell you which of them is working. I also build AI automations when a studio needs its pipeline to stop eating people's afternoons.
- Years in Unity
- 7+Years in Unity
- Games shipped
- 100+Games shipped
- Fiverr rating
- 5.0Fiverr rating
- Client reviews
- 118Client reviews
Games built for
What I do
01
Unity Game Development
Full 2D and 3D builds in Unity3D and C#, from a playable prototype in days to a store ready release. Hypercasual, casual, simulation and puzzle.
02
Ads & In App Purchases
AdMob, Unity Ads and mediation wired in properly: banners, interstitials, rewarded video and IAP, with the placement logic that keeps players from churning at the first ad.
03
Publisher Ready Prototypes
Fast prototypes built to the specs hypercasual publishers actually test against, with the CPI and retention hooks in place from the first build.
04
Bug Fixing & Optimisation
Taking over someone else's project, finding what is breaking or dropping frames, and getting it back to a state you can ship and maintain.
05
Data Analysis
Reading what the build is actually doing: retention curves, funnels, session length and ad revenue per user, so the next change is chosen from the numbers rather than from a hunch.
06
SDK Integration
Ad mediation, analytics, attribution and publisher SDKs dropped into an existing project and verified end to end, including the build settings and store requirements that break on the first submission.
Shipped
A slice of the catalogue, live on the stores today. Install figures are the buckets Google Play publishes, so treat them as floors.
01
5M+Installs

02
2M+Installs

03
10M+Installs

04
5M+Installs

05
1M+Installs

06
1M+Installs

07
50K+Installs

08
50K+Installs

09
10K+Installs

10
10K+Installs

11
10K+Installs

12
100+Installs

13
10+Installs

Play in browser
Web builds you can play right here. No install, they run in the page.
Client words
An absolute genius of a unity coder! I've done multiple orders and each one has been exceptional. Communication is great and fast, order quality is outstanding and the knowledge and expertise shown is more than I can comprehend.
He expertly integrated AdMob, Unity Ads and in app purchases into my Unity game with great attention to detail. Everything works flawlessly, and he made the entire process smooth and stress free.
For my first time working with a developer on an idea I had, I had a great experience. Moaaz made the process simple and was able to bring my vision to life. Communication is a foundation of how he conducts business.
1 / 4











